Naoki Hamaguchi has been doing the press rounds for Final Fantasy 7 Revelation, and he’s a generous interviewee. He’ll tell you the final Sephiroth fight is “very extravagant.” He’ll muse, with what sounds like genuine uncertainty, about whether anyone will ever get to attempt a project on this scale again. Good quotes, both.

But the line that will outlive the press cycle is the smaller one. Asked about a full disc version, Hamaguchi said he “did his best” to push for it, and framed the industry as heading toward a future where physical media is “essentially disc-less.”

Read that again. A director with the most valuable name in Square Enix’s catalogue, closing out a nine-year project, went to bat for a disc and came back with “I tried.”

The admission inside the non-answer

“I did my best” is what you say when the decision was never yours. Hamaguchi isn’t the one negotiating disc manufacturing costs or Blu-ray capacity against a budget spreadsheet, and his willingness to say so out loud is more candid than most publishers would prefer. He also didn’t pretend the trend was reversible. He described the disc-less future as a destination, not a proposal.

That’s the part worth sitting with. Rebirth already shipped on two discs, and it still needed a hefty install. Revelation is the chapter that has to resolve three games of accumulated systems, areas, and whatever the trilogy has been doing with its timeline. Nobody should be shocked that it strains the format. The question is whether “strains the format” is a technical fact or a procurement choice, and Hamaguchi’s phrasing suggests it’s at least partly the latter.

A trilogy you can finish but not keep

There’s an irony here that Square Enix seems not to have clocked. The entire remake project is an argument for preservation. It exists because a 1997 game mattered enough to rebuild across three entries and most of a decade, and the audience funding it is, by definition, the audience that kept the original alive. Many of those people still own the PS1 jewel case.

Now the capstone arrives as a download code and a server dependency. Hamaguchi’s other worry, that nobody will get to make something this extravagant again, lands differently once you accept that the result may not be independently playable in twenty years. If this really is the last project of its kind, the version future players inherit is whatever the storefront still serves.

I don’t think this is a scandal. Disc releases have been thinning for years, and Square Enix is following the industry rather than leading it. What’s notable is the shape of the answer. Fans asked a publishing question, and the person who gave the most honest response was the one with no authority over it.

As for the Sephiroth fight: extravagant. He said so twice.